Kits and modes
Eleven ranked kits, each with its own ladder, and a dozen ways to play them.
01 Kits
Eleven kits, eleven ladders
Every kit has its own ladder. Each hotbar is a real one, from the kit's latest ranked win.
Axe
Axe, sword, shield and bows. Break the shield, then punish.Mace
Mace, wind charges and pearls. Damage comes from height.Spear Mace
Spear, mace and wind charges. Reach and height together.Diamond Pot
Diamond gear and splash healing. Whoever pots better wins.Netherite Pot
Netherite gear and splash healing. Long fights, every pot counts.SMP
Survival server style fights, on a ladder of their own.Diamond SMP
Diamond survival gear with a shrinking border.Two minutes of grace, then the border shrinks over three minutes to a small square. Standing outside it hurts.
UHC
Ultra hardcore style duels, on a ladder of their own.Vanilla
Crystals, anchors and totems. You build the loadout yourself.You build this loadout yourself in creative, in two sets: one for opponents from LT5 to HT3, with limits like 14 totems and no shulkers, and one for HT3 and above. The border shrinks after two minutes.
Cart
TNT minecarts, rails and cobwebs, with a shrinking border.Two minutes of grace, then the border shrinks over three minutes to a small square. Standing outside it hurts.
02 Ways to play
Ways to play
Only ranked 1v1, 2v2 and 4v4 move your tier. Everything else is for fun, for practice or for coins.
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Ranked 1v1 Ranked
Best of three, on the kit you queued for. Matchmaking starts close to your rating and widens the longer you wait, and you can queue several kits at once.
StartSword item/duel queue <kit> -
Ranked 2v2 and 4v4 Ranked
One team ladder for every kit. Queue alone to be put with others, or bring a party of exactly the right size. Team tiers count half toward your global standing.
StartTrophy item/duel 2v2 <kit> -
Unranked queue
The same kits and arenas with nothing at stake. It never changes your rank.
StartSword item -
Direct duels
Challenge one player: pick the kit, the map and how many rounds. Never affects rank, custom kits allowed, and the challenge expires after 60 seconds.
Start/duel <player> -
Parties
Two to sixteen players, 24 with Zero and 32 with Zero+. Party FFA, a red against blue Team Battle, or one party against another. The leader picks the kit.
StartCake item/party create -
Tournaments Saturdays 18:00
A weekly tournament every Saturday at 18:00. Between those, a solo bracket, a 2v2 teams bracket or an FFA showdown, with a minute of signup and random pairings. Unranked. Zero holders host every 60 minutes, Zero+ every 20.
Start/tournament join -
UHC Games
Up to 200 players on one big map, one life, no natural regeneration and a border that closes in. Staff open a game and it is announced on Discord. UHC Games page
StartGolden apple/uhc join -
Practice arena
Alone with a bot that wears your skin and the kit's real gear: Sword Bot, Combo, Slam, Stun and Slam, Crystal, Web, Pot, Pearl and Aim trainers. Passive, or any tier from LT5 to HT1.
StartTarget item/practice -
Bot fights
Nobody queueing? After a short wait the server offers a fight against a bot at your tier. No ZP moves either way.
Start/botduel <kit> -
Lobby FFA
Walk into a zone in the hub to get its kit, walk out to get your items back. A kill heals you, a combat tag lasts 20 seconds, and the zone's kit rotates.
StartWalk in, in the hub -
Mentors
Players HT3 or higher on a kit can mentor it. Anyone below LT3 asks for a first-to-3 that never changes ZP, and rates it afterwards. Mentors earn 25 coins a session.
Start/mentor request <kit> -
Spectating
Watch any duel, up to eight spectators each. When both players are LT2 or higher, the lobby gets thirty seconds to predict the winner for coins.
Start/spectate <player>
03 Ranked, in short
How a tier is earned
- Play ten placement matches on a kit. They are private and can place you as high as LT3. Finishing them pays 200 coins, once per kit.
- Every win moves you about 20 ZP, and every 100 ZP is a tier: fifteen of them from LT5 to HT1.
- From LT3 up, reaching the next tier starts a short promotion series. You only drop once you are 25 ZP below a tier.
- The tiers you hold are worth points, and the points from every kit add up to your global tier.
