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ZeroPvP

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Game mode

UHC Games

200 players, one life, one winner.

No game open

One life. One winner.

UHC Games drops up to 200 players into a fresh world. There is no natural regeneration: golden apples and golden heads are the only way to heal. PvP switches on after a grace period, the border closes in, and the last player alive wins coins.

Staff open a game and announce it in #uhc-games on Discord. You join in the lobby of play.zeropvp.xyz, and this page follows the game live and keeps the standings up until the next one.

Get pinged for the next game Next games are announced in #uhc-games

Prizes

coins, paid in game
PlaceCoins
1WinnerPlus the UHC Champion title500
2Second place250
3Third place150
4-10Fourth to tentheach25
Every kill10

How a game runs

  1. Staff open a game and announce it in #uhc-games on Discord.
  2. Join in the lobby of play.zeropvp.xyz with the golden apple or /uhc join.
  3. Everyone is scattered when the countdown ends. PvP switches on after the grace period and the border closes in.
  4. The last player alive wins. This page follows the game live and keeps the standings up until the next one.
Rules

How a game plays

The usual settings. Staff can change them per game, and a running game shows its own.

  • One lifeDie once and your game is over.
  • No natural regenerationHealth only comes back from golden apples and golden heads.
  • Shrinking borderThe world starts 1,000 blocks wide and the border closes in to 30.
  • Grace periodPvP switches on after 10 minutes.
  • Final healEveryone still alive is healed to full at 10 minutes.
  • CutCleanOres drop as ingots and food drops cooked.
  • Golden headsA fallen player's head turns into a golden head.
  • Item limitsAt most 8 cobwebs and 2 lava buckets each.
  • CoinsThe winner takes 500 coins, and every kill pays 10.